I recently participated in the UE4 winter game jam. The theme was “All is fair in love and war”. The team was composed by Jacob (Game Design + Programming), Dane (Sound Design), Alex (Music Creation), Arturo (Character Artist) and myself as a 3D Environment Artist. We decided to develop a 2-player shared screen game experience that would imply some sabotaging between the players. However, this game jam was only 5 days and we didn’t agree on a subject until the […]